Tektoniks: Beta Patch Notes 0.2
Last updated
Last updated
Time is important, community is crucial and so is delivering updates of what we are working on. Therefore we decided to make this Patch Notes Article an ongoing one, where we'll be posting daily updates of what we are working on. We are super close to launching the full game and announcing our strategic partnerships before Season 1.
Come back everyday to this Article if you are curious and interested in how we're progressing.
Dance Moves Shop prices and levels have been updated to create a more long-term balance. The content will always be updated and more content will be added during the Seasons.
6 missions per category -> 10 missions per category
The required points for upgrades have been entirely updated and integrated
The leaderboard has been reset in order to test the new features and missions.
All the players who have played so far in the early phase of the Beta will be rewarded in the upcoming official Season, therefore we have today also taken a snapshot before the leaderboard reset.
Major character system design overhaul, enabling the implementation of the upcoming playable NFTs.
Added swiping combos, with new visual animations and upgraded bonuses.
Tweaked the functionality of the bot and our game to work with multiple devices and Operating Systems.
In-game resources optimization is being done continously, to make the game easily reachable for all players with different internet bandwidths. This will be further heavily improved once we upgrade to the the main servers for the Official Launch, increasing the allocated allowed speed of all players.
The Earn function UI has been finalised in-game and is now public
The Referral basic System has been put in place
The Image Combo System has been put in place
Minor bug tweaks and fixes in the shop
Minor bug tweaks and fixes in general UI and functionality of the Swipe system
The Combo and Refferal Systems have been fully implemented and are live on Beta
The Drinks Feature has now been implemented with extra in-game bonuses for purchasing and consuming Drinks.
The Social "Earn" Section has been finished and is now completely functional and live in Beta
We will use the remaining time up until the launch to stress test the game, engage in marketing for Season 1 and educate the community and the playerbase about game features, the rewards system of the game and why it will be worth to play Tektoniks!